domingo, 7 de abril de 2019

development update #3[ENG]

development update #3[ENG]


Hello Everyone! April 7st update here!


Before anything else I would like to point out that I've changed the title of the game due to already existing other products with the name Lost Eden. So from now on, this project will be called Starry Chain.


Programing And Writing


I have finished programming and writing  the first day and half of the second day of the visual novel. In the flowchart below you will be able to more or less see flow of the first day.



Graphics

Love interest

This month I worked mainly on the Kailan's love interests design. There will be five love interests.

Artur Loth

Carpenter apprentice, sleepy and distracted



Brenan Blues

Shop owner, gentle and peace maker


Zavis Hopper

funcionário da loja, Carefree and adventurous.


Ryudo ????

librarian, studious and apathetic.



Aamod Gnasher

bathhouse owner, Humble and flirtatious






Backgrounds

I noticed that is better to set the lighting first before paint the background so it ease to manipulate the atimosphe. So here a some background schetices (The older backgrounds will be remade.)

Village day/night

Kahulan's bedroom

bath room

Kailan's bedroom

village square

Inn/Tavern

Future tasks

As said before, the script for the day one is already completed. Now I'll focus on finishing the art assets for to complete the first day.

I will also create a patreon to be able to fund the project and offer you guys some rewards. 

That is it for this update. See you next time.

~Grim-Meow

segunda-feira, 25 de fevereiro de 2019

development update #2[ENG] -Pre-demo teaser-


Hey guys! Today I'm dropping a pre-demo teaser.

This pre-demo teaser contains the fist scene of the demo plus an extra scene, primarily to see if guy can play without any problem.

I’ll be taking feedback on the functionality of the teaser before I continue working on the actual demo.

Links:

PC version

MAC version

If you played the teaser, please let me know if everything is working fine!

Thank you for your paitince.

segunda-feira, 3 de dezembro de 2018

development update #1[ENG]

development update #1[ENG]


Hello Everyone! Dezember 3st update here! Also the first update of the blog!

Programing

Screens

I have finished programming all the main screens of the game(main menu, game menu, save and load screen, settings screen and the LOG). More screens will be added late on the game.






Inventory

I have finished implating and inventory where the player will collect some item in the course of the story. These items will be used to unlock some choices in the games.


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In the inventory screen you will see a list with the image, name and a description of the item. This way will be better for the play to keep track of what item they have.

Info & Magic

In the course of the game, Kailan will learn important information that will help him in his journey. These Informations will have influence the narrative.



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Like the inventory screen, the info screen with have list of all the infos that the player has. Every info will have an description and notes about it. During the game the Info will be updated if Kailan learns something new.

Magic will work very much like the infos, but the player will only be able to do some actions if he knows the required magic for that action.

Friendship and affection

I've finished implanting a friendship and affection system. During the course of the game your choices will increase or decrease the friendship with the other characters. The affection will only be present in the love interest characters and it will determine which route the player may go later on.






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In the character screen, the player will be able to keep track of the friendship and affection level of the other characters. It will be also shown informations about the characters.

Choice system

The choices will control some outcomes of the story, however some choice options will be locked.
These locked choices won't be shown to the player, unless he has completed requirement.



These requirements are:

    -Info: If the player knows a specific info, made a promise,...
    -Friendship: If the player has a high level of friendship with someone.
    -Affection: If the player has high level of affection with someone.
    -Item: If the player has a specific item.
    -Magic: If the player know a specific magic.



    -

The icon will appears beside the option if the requirement was completed. The option without the inco will always be shown.


Writing

Flow chart

The narrative of the visual novel will be divided into three chapters. In this way, it will be easier for me to manage my work.




This is a simplified version of the game's flowchart. In the game there will be much more paths and variables in play.

Chapter one: Twilight fall

The beginning chapter will be composed of:
    - Seven days to solve the mystery of the unknown demon.
    -Days divide in day time and night time.
    -In the day time you will interact with other characters and look for information.
    -In the night time you will be able have to investigate the village and forest.
    -Two endings.

Chapter two: Night acceptance

The second chapter will be the longest in the visual novel and it will where the story will be divided. In this chapter the option to choose a route will be available if the requirements was completed.

Chapter Three: One dawn

The third and the final chapter will have the conclusion of the route. Every route except one will have four endings (bad, neutral, good and perfect). One of the main factor that will determine the ending will be the affection of the character, but there will be other factors.

Graphics


Kailan Sabre's sprites

Kailan Sabre, the main character.




Kahulan Sabre's sprites

Kahulan Sabre, father of the main character.



La'fhe's sprites

La'fhe, the force spirit.



Pi'cho's sprites

Pi'cho, the psychic spirit.


Hai'ze's sprites

Hai'ze, the wind spirit.



Emotes

Some emotes that I working on.




Bubble animation

animation that will occur in underwater scene.



Wind energy animation



Home Backgrounds

Home entrance colored.



Sketches the other backgrounds.




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Scenes

Unknown Demon illustration.



Sketches scene of Kailan moving to his new home.


Future tasks

It is important to remember that the game is still in early development. It will take a little of time for me to have a decent build for you guys to test it. However I thinking about releasing a teaser build showing the beginning of the game. 
In the coming weeks, I will be polishing the teaser build and as  finishing the sprites and backgrounds.

I will also be working on the day one script. Hopefully I can finish the day one before the new year.

That is it for this update. See you next time.

~Grim-Meow

sábado, 24 de novembro de 2018

FAQ

FAQ


What is the story about?
The story takes place in fantasy world, revolving around Kailan Sabre, an 20-year-old beastman who is also the last of the anomaks. After moving to village with his father, Kailan notices that there is demon hiding in the village somewhere. Now Kailan has to the adapt to the village while secretly looks for the demon.

How is the story going to be divided?
There will be 6 main routes in the game, all branching out after the end of the chapter one, Allowing the player to chose 6 differents paths based in the stats of the companions.

Is it goint to be 18+?
Yes, it will.(though I may work in not 18+ version).

Is it going to be solely gay?
Also, yes.

In which Languages Lost Eden will be written?
Lost Eden is being developed first in english, a translation to portuguese will be added later on.

What If I Have Any Questions About the Game? If you would like to contact me to ask me a question, send me an email at grim.meow977@gmail.com and I'll answer it as soon as I can.

About

What is Lost Eden?



Lost Eden is an in development  visual novel, taking place in a unnamed fantasy world inhabited by four races. Humans, beastman, anomaks and spirits.


You play as Kailan, a 20 years old beastman, who has spent nearly his entire life living in forest with his father, hidden from the word, doe to him being an anomak, an ancient mystic race, hunted by the church. With a calamity falling upon the world, the forest where Kailan and his father lived began to die,make then take the decision to move in order to escape the calamity.


We hope of giving Kailan a better life, Kahulam decide to move to more crowded place. A beastman village established near the World’s Tree, but he didn’t know that the villager hides a mystery that would change Kailan’s fate.


The game will divide by chapters, where the player must conclude to progress in the narrative. Although there are multiple love interests, the game is more visual novel than dating sim, meaning that the game will have overall plot, despite having different paths per love interests.


Game details:


-The finished game is planned to have 3 chapters, where player will have an main objective. Not reaching this objective may result in game over.


-The finished game is planned to have 6 love interest, and a cast of secondary characters that will be important to the narrative the game. More important character will be introduced in the course of the game.


-The game will feature two languages, english and portuguese(though the game primary being the developeted in english.)


More info to come!